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PointsPictureDescriptionSelect product
25Boots of Waterwalking (25 points)
Faster regeneration. This item has infinite charges. Speed +40, 40 hp/sec and 60 mana/sec.
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15Sweet Mangonaise Elixir (15 points)
It's said to have incredible effects if you drink it while hunting with time limit. Recover all your stamina. It has only one charge.
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15Remover Skull (15 points)
Remove Red Skull and Black Skull.
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7Sex Change Operation (7 points)
You see an sex change operation. It weighs 0.05 oz. You can change your sex with this item.
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20Golden Ticket (20 points)
Add 1 day of 15% more experiencie to your account. See left time with command: /exp or !exp
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1550 Gold Tokens (15 points)
You see 50 gold tokens. They weigh 500.00 oz. Can be exchanged with Yana for various weapons.
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15100 Silver Tokens (15 points)
You see 100 silver tokens. They weigh 1000.00 oz. Can be exchanged with Cledwyn for various armours.
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15Energetic Backpack (15 points)
You see an energetic backpack (Vol:24). It weighs 21.60 oz.
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7Wand of Defiance (7 points)
You see a wand of defiance (magic level +1). It can only be wielded properly by sorcerers of level 65 or higher. It weighs 37.00 oz. It reveals devastating energy arcs.
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7Glacial Rod (7 points)
You see a glacial rod (magic level +1). It can only be wielded properly by druids of level 65 or higher. It weighs 37.00 oz. Hurls the icy essence of the Svargrond glaciers.
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17Grasshopper Legs (17 points)
You see a grasshopper legs (Arm:7, speed +10). It can only be wielded properly by players of level 75 or higher. It weighs 32.00 oz.
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4Green Light (4 points)
You see green light.
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4Trapped Lightning (4 points)
You see a trapped lightning.
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10Demon Legs (10 points)
You see demon legs (Arm:9). It weighs 70.00 oz.
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20Depth Calcei (20 points)
You see a depth calcei (Arm:3, protection physical +5%, speed -5). It can only be wielded properly by knights of level 150 or higher. It weighs 37.00 oz.
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20Depth Galea (20 points)
You see a depth galea (Arm:8, protection drown +100%). It can only be wielded properly by players of level 150 or higher. It weighs 46.00 oz. Enables underwater exploration.
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20Depth Lorica (20 points)
You see a depth lorica (Arm:16, distance fighting +3, protection death +5%). It can only be wielded properly by royal paladins and elite knights of level 80 or higher. It weighs 145.00 oz.
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20Depth Ocrea (20 points)
You see a depth ocrea (Arm:8, protection mana drain +15%). It can only be wielded properly by sorcerers and druids of level 80 or higher. It weighs 48.00 oz.
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20Depth Scutum (20 points)
You see a depth scutum (Def:25, magic level +2). It can only be wielded properly by sorcerers and druids of level 120 or higher. It weighs 30.00 oz.
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10Magic Plate Armor (10 points)
You see a magic plate armor (Arm:17). It can only be wielded properly by knights and paladins. It weighs 85.00 oz.
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20Royal Draken Mail (20 points)
You see a royal draken mail (Arm:16, shielding +3, protection physical +5%). It can only be wielded properly by knights of level 100 or higher. It weighs 130.00 oz.
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20Royal Scale Robe (20 points)
You see a royal scale robe (Arm:12, magic level +2, protection fire +5%). It can only be wielded properly by sorcerers and druids of level 100 or higher. It weighs 45.00 oz.
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7Oceanborn Leviathan Armor (7 points)
You see an oceanborn leviathan armor (Arm:15, shielding +1, protection energy -5%, ice +5%). It can only be wielded properly by knights of level 100 or higher. It weighs 100.00 oz.
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20Elite Draken Helmet (20 points)
You see an elite draken helmet (Arm:9, distance fighting +1, protection death +3%). It can only be wielded properly by paladins of level 100 or higher. It weighs 43.00 oz.
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15Shiny Blade (15 points)
You see a shiny blade (Atk:50, Def:35 +3, sword fighting +1). It can only be wielded properly by knights of level 120 or higher. It weighs 45.00 oz.
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13Earthborn Titan Armor (13 points)
You see an earthborn titan armor (Arm:15, axe fighting +2, protection earth +5%, fire -5%). It can only be wielded properly by knights of level 100 or higher. It weighs 120.00 oz.
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13Windborn Colossus Armor (13 points)
You see a windborn colossus armor (Arm:15, club fighting +2, protection energy +5%, earth -5%). It can only be wielded properly by knights of level 100 or higher. It weighs 120.00 oz.
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13Fireborn Giant Armor (13 points)
You see a fireborn giant armor (Arm:15, sword fighting +2, protection fire +5%, ice -5%). It can only be wielded properly by knights of level 100 or higher. It weighs 120.00 oz.
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17Soft Boots (17 points)
You see a pair of soft boots that is brand-new. It weighs 8.00 oz.
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15Crystalline Axe (15 points)
You see the crystalline axe (Atk:51, Def:29 +3, axe fighting +1). It can only be wielded properly by knights of level 120 or higher. It weighs 76.00 oz. Even in the light of day, the stars seem to reflect in each facet of this crystalline axe.
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13Master Archer's Armor (13 points)
You see a master archer's armor (Arm:15, distance fighting +3). It can only be wielded properly by paladins of level 100 or higher. It weighs 69.00 oz.
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13Mycological Mace (13 points)
You see the mycological mace (Atk:50, Def:31 +3, club fighting +1). It can only be wielded properly by knights of level 120 or higher. It weighs 48.00 oz.
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23100 Blood Herb (23 points)
You see 100 blood herbs. They weigh 120.00 oz.
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1360 Blood Herbs (13 points)
You see 60 blood herbs.
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10Frozen Starlight (10 points)
You see a frozen starlight. It weighs 0.20 oz.
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15Backpack of Holding (15 points)
You see a backpack of holding (Vol:24). It weighs 15.00 oz.
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13100 Demonic Essences (13 points)
You see demonic essence. It weighs 10.00 oz. Someone might be interested in trading this.
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13Royal Crossbow (13 points)
You see a royal crossbow (Range:6, Atk+5, Hit%+3). It can only be wielded properly by paladins of level 130 or higher. It weighs 120.00 oz.
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13Crude Umbral Blade (13 points)
You see a crude umbral blade (Atk:48, Def:26 +1). It can only be wielded properly by knights of level 75 or higher. It weighs 63.00 oz.
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17Umbral Blade (17 points)
umbral blade (Atk:50, Def:29 +2). It can only be wielded properly by knights of level 120 or higher. It weighs 59.00 oz.
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25Umbral Masterblade (25 points)
You see a Umbral Masterblade (Atk:52, Def:31 +3, sword fighting +1). It can only be wielded properly by knights of level 250 or higher. It weighs 55.00 oz.
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7Crude Umbral Slayer (7 points)
You see a crude umbral slayer (Atk:51, Def:29). It can only be wielded properly by knights of level 75 or higher. It weighs 100.00 oz.
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13Umbral Slayer (13 points)
You see a Umbral Slayer (Atk:52, Def:31). It can only be wielded properly by knights of level 120 or higher. It weighs 95.00 oz.
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730 crystal coins (7 points)
300k
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25Umbral Master Slayer (25 points)
You see a umbral master slayer (Atk:54, Def:35, sword fighting +3). It can only be wielded properly by knights of level 250 or higher. It weighs 90.00 oz
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13Crude Umbral Axe (13 points)
You see a crude umbral axe (Atk:49, Def:24 +1). It can only be wielded properly by knights of level 75 or higher. It weighs 90.00 oz.
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17Umbral Axe (17 points)
You see a Umbral Axe (Atk:51, Def:27 +2). It can only be wielded properly by knights of level 120 or higher. It weighs 85.00 oz.
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25Umbral Master Axe (25 points)
You see a Umbral Master Axe (Atk:53, Def:30 +3, axe fighting +1). It can only be wielded properly by knights of level 250 or higher. It weighs 80.00 oz
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7Crude Umbral Chopper (7 points)
You see a crude umbral chopper (Atk:51, Def:27). It can only be wielded properly by knights of level 75 or higher. It weighs 120.00 oz.
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13Umbral Chopper (13 points)
You see a umbral chopper (Atk:52, Def:30). It can only be wielded properly by knights of level 120 or higher. It weighs 115.00 oz.
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25Umbral Master Chopper (25 points)
You see a umbral master chopper (Atk:54, Def:34, axe fighting +3). It can only be wielded properly by knights of level 250 or higher. It weighs 110.00 oz.
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13Crude Umbral Mace (13 points)
You see a crude umbral mace (Atk:48, Def:22 +1). It can only be wielded properly by knights of level 75 or higher. It weighs 90.00 oz.
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17Umbral Mace (17 points)
You see a umbral mace (Atk:50, Def:26 +2). It can only be wielded properly by knights of level 120 or higher. It weighs 85.00 oz.
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25Umbral Master Mace (25 points)
You see a umbral master mace (Atk:52, Def:30 +3, club fighting +1). It can only be wielded properly by knights of level 250 or higher. It weighs 80.00 oz.
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7Crude Umbral Hammer (7 points)
You see a crude umbral hammer (Atk:51, Def:27). It can only be wielded properly by knights of level 75 or higher. It weighs 170.00 oz.
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13Umbral Hammer (13 points)
You see a umbral hammer (Atk:53, Def:30). It can only be wielded properly by knights of level 120 or higher. It weighs 165.00 oz.
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25Umbral Master Hammer (25 points)
You see a umbral master hammer (Atk:55, Def:34, club fighting +3). It can only be wielded properly by knights of level 250 or higher. It weighs 160.00 oz.
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25Umbral Master Crossbow (25 points)
You see an umbral master crossbow (Range:5, Atk+9, Hit%+4, distance fighting +3). It can only be wielded properly by paladins of level 250 or higher. It weighs 120.00 oz.
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25Umbral Master Bow (25 points)
You see an umbral master bow (Range:7, Atk+6, Hit%+5, distance fighting +3). It can only be wielded properly by paladins of level 250 or higher. It weighs 40.00 oz.
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13Umbral Crossbow (13 points)
You see a umbral crossbow (Range:5, Atk+6, Hit%+3). It can only be wielded properly by paladins of level 120 or higher. It weighs 125.00 oz.
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13Umbral Bow (13 points)
You see a umbral bow (Range:7, Atk+4, Hit%+5). It can only be wielded properly by paladins of level 120 or higher. It weighs 45.00 oz.
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7Crude Umbral Crossbow (7 points)
You see a crude umbral crossbow (Range:5, Atk+3, Hit%+3). It can only be wielded properly by paladins of level 75 or higher. It weighs 130.00 oz.
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7Crude Umbral Bow (7 points)
You see a crude umbral bow (Range:7, Atk+2, Hit%+5). It can only be wielded properly by paladins of level 75 or higher. It weighs 50.00 oz.
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13Thorn Spitter (13 points)
You see a thorn spitter (Range:6, Atk+9, Hit%+1). It can only be wielded properly by paladins of level 150 or higher. It weighs 126.00 oz.
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25Umbral Master Spellbook (25 points)
You see a umbral master spellbook (Def:20, magic level +4, protection energy +5%, earth +5%, fire +5%, ice +5%). It can only be wielded properly by sorcerers and druids of level 250 or higher. It weighs 30.00 oz.
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17Spellbook of Ancient Arcana (17 points)
You see a spellbook of ancient arcana (Def:19, magic level +4, protection death +5%). It can only be wielded properly by sorcerers and druids of level 150 or higher. It weighs 25.00 oz. It shows your spells and can also shield against attacks when worn.
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13Umbral Spellbook (13 points)
You see a umbral spellbook (Def:16, magic level +2, protection energy +3%, earth +3%, fire +3%, ice +3%). It can only be wielded properly by sorcerers and druids of level 120 or higher. It weighs 35.00 oz.
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15Major Crystalline Tokens (15 points)
You see 20 major crystalline tokens. They weigh 70.00 oz.
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15Yalahari Leg Piece (15 points)
You see a yalahari leg piece (Arm:8, distance fighting +2, protection death +5%). It can only be wielded properly by paladins of level 80 or higher. It weighs 65.00 oz.
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10Yalahari Armor (10 points)
You see a yalahari armor (Arm:16, protection death +3%). It can only be wielded properly by knights of level 80 or higher. It weighs 70.00 oz.
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15Yalahari Mask (15 points)
You see a yalahari mask (Arm:5, magic level +2). It can only be wielded properly by sorcerers and druids of level 80 or higher. It weighs 35.00 oz.
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730 Blood Herb (7 points)
You see 30 blood herbs.
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430 Talons (4 points)
You see 30 talons. There are many rumours about these magic gems.
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20Dwarven Legs (20 points)
You see dwarven legs (Arm:7, protection physical +3%). It weighs 49.00 oz.
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20Dwarven Armor (20 points)
You see a dwarven armor (Arm:10, protection physical +5%). It weighs 130.00 oz.
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17Shield of Corruption (17 points)
You see a shield of corruption (Def:36, sword fighting +3). It can only be wielded properly by knights of level 80 or higher. It weighs 49.00 oz.
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15Ornate Shield (15 points)
You see an ornate shield (Def:36, protection physical +5%). It can only be wielded properly by knights of level 130 or higher. It weighs 71.00 oz.
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17Nightmare Shield (17 points)
You see a nightmare shield (Def:37). It weighs 32.00 oz. It was crafted by the ancient order of the nightmare knights.
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15Necromancer Shield (15 points)
You see a necromancer shield (Def:37). It weighs 32.00 oz. It is enchanted with unholy, necromantic powers.
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17Prismatic Shield (17 points)
You see a prismatic shield (Def:37, shielding +2, protection physical +4%). It can only be wielded properly by knights of level 150 or higher. It weighs 72.00 oz.
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15Spellbook of Dark Mysteries (15 points)
You see a spellbook of dark mysteries (Def:16, magic level +3). It can only be wielded properly by sorcerers and druids of level 80 or higher. It weighs 28.50 oz. It shows your spells and can also shield against attacks when worn.
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13Minor Crystalline Tokens (13 points)
You see 20 minor crystalline tokens. They weigh 50.00 oz.
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20Furious Frock (20 points)
You see a furious frock (Arm:12, magic level +2, protection fire +5%). It can only be wielded properly by sorcerers and druids of level 130 or higher. It weighs 34.00 oz.
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10Blade of Corruption (10 points)
02:43 You see a blade of corruption (Atk:48, Def:29 +2). It can only be wielded properly by players of level 82 or higher. It weighs 64.00 oz.
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1360 crystal coins (13 points)
600k
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13Dark Trinity Mace (13 points)
You see a dark trinity mace (Atk:51, Def:32 -1). It can only be wielded properly by players of level 120 or higher. It weighs 99.00 oz.
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10Demon Armor (10 points)
You see a demon armor (Arm:16). It weighs 80.00 oz.
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23The Epiphany (23 points)
You see the epiphany (Atk:50, Def:35 +3). It can only be wielded properly by players of level 120 or higher. It weighs 45.00 oz.
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7Zaoan Chess Box (7 points)
You see a Zaoan chess box (Vol:32). It weighs 38.00 oz. This chess box is made of jade and obsidian. It will hold a full set of 32 Zaoan chess figures.
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15Prismatic Helmet (15 points)
You see a prismatic helmet (Arm:9, shielding +1, protection physical +5%). It can only be wielded properly by knights of level 150 or higher. It weighs 56.00 oz.
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15Prismatic Legs (15 points)
You see prismatic legs (Arm:8, distance fighting +2, protection physical +3%). It can only be wielded properly by paladins of level 150 or higher. It weighs 71.00 oz.
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13Prismatic Armor (13 points)
You see a prismatic armor (Arm:15, protection physical +5%, speed +15). It can only be wielded properly by knights and paladins of level 120 or higher. It weighs 79.00 oz.
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4Sneaky Stabber of Eliteness (4 points)
You see a sneaky stabber of eliteness. It weighs 3.00 oz. This nifty gadget can be used for many vital and less vital purposes. If it's not jammed, that is.
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4Whacking Driller of Fate (4 points)
You see a whacking driller of fate. It weighs 3.00 oz. This nifty gadget can be used for many vital and less vital purposes. If it's not jammed, that is.
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4Squeezing Gear of Girlpower (4 points)
You see a squeezing gear of girlpower. It weighs 3.00 oz. This nifty gadget can be used for many vital and less vital purposes. If it's not jammed, that is.
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13Koshei's Ancient Amulet (13 points)
You see Koshei's ancient amulet (protection death +8%, holy -50%). It weighs 5.50 oz.
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20Ornate Chestplate (20 points)
You see an ornate chestplate (Arm:16, shielding +3, protection physical +8%). It can only be wielded properly by knights of level 200 or higher. It weighs 156.00 oz.
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20Ornate Legs (20 points)
You see ornate legs (Arm:8, protection physical +5%). It can only be wielded properly by knights of level 185 or higher. It weighs 77.00 oz.
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17Snake God's Wristguard (17 points)
You see a snake god's wristguard (Def:14, magic level +3). It can only be wielded properly by sorcerers and druids of level 100 or higher. It weighs 28.00 oz. It shows your spells and can also shield against attacks when worn.
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4Prismatic Ring (4 points)
You see a prismatic ring (protection physical +10%, energy +8%) that is brand-new. It can only be wielded properly by players of level 120 or higher. It weighs 1.05 oz.
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4Prismatic Necklace (4 points)
You see a prismatic necklace (protection physical +10%, energy +15%) that has 750 charges left. It can only be wielded properly by players of level 150 or higher. It weighs 6.50 oz.
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20Gill Gugel (20 points)
You see a gill gugel (Arm:5, magic level +2, protection earth +6%, fire -6%). It can only be wielded properly by sorcerers and druids of level 150 or higher. It weighs 9.00 oz.
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20Gill Coat (20 points)
You see a gill coat (Arm:12, magic level +1, protection earth +10%, fire -10%). It can only be wielded properly by sorcerers and druids of level 150 or higher. It weighs 19.00 oz.
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20Gill Legs (20 points)
You see gill legs (Arm:7, magic level +1, protection earth +8%, fire -8%). It can only be wielded properly by sorcerers and druids of level 150 or higher. It weighs 28.00 oz.
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20Spellbook of Vigilance (20 points)
You see a spellbook of vigilance (Def:20, magic level +3, protection earth +3%, fire -3%). It can only be wielded properly by sorcerers and druids of level 130 or higher. It weighs 27.00 oz. It shows your spells and can also shield against attacks when worn.
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15Icy Culotte (15 points)
You see a icy culotte (Arm:8, protection ice +8%). It can only be wielded properly by sorcerers and druids. It weighs 15.00 oz.
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7Crude Umbral Spellbook (7 points)
22:14 You see a crude umbral spellbook (Def:14, magic level +1, protection energy +2%, earth +2%, fire +2%, ice +2%). It can only be wielded properly by sorcerers and druids of level 75 or higher. It weighs 40.00 oz.
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425 Coconuts (4 points)
You see 25 coconuts. They weigh 120.00 oz.
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13Shrunken Head Necklace (13 points)
You see a shrunken head necklace (speed +10). It can only be wielded properly by players of level 150 or higher. It weighs 5.50 oz.
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7Horn (ring) (7 points)
You see a horn (Arm:1). It weighs 1.20 oz.
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25Blade of Mayhem (overcharged) (25 points)
Blade of Mayhem (overcharged) (Atk:52, Def:34, sword fighting +1, critical hit chance +20, critical hit damage +30). It can only be wielded properly by knights of level 250 or higher. It weighs 50.00 oz. This weapon is overcharged.
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25Slayer of Mayhem (overcharged) (25 points)
Slayer of Mayhem (overcharged) (Atk:53, Def:35, sword fighting +1, critical hit chance +20, critical hit damage +30). It can only be wielded properly by knights of level 250 or higher. It weighs 70.00 oz. This weapon is overcharged. Two handed.
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25Axe of Mayhem (overcharged) (25 points)
Axe of Mayhem (overcharged) (Atk:52, Def:33, axe fighting +1, critical hit chance +20, critical hit damage +30). It can only be wielded properly by knights of level 250 or higher. It weighs 50.00 oz. This weapon is overcharged.
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25Chopper of Mayhem (overcharged) (25 points)
Chopper of Mayhem (overcharged) (Atk:53, Def:35, axe fighting +1, critical hit chance +20, critical hit damage +30). It can only be wielded properly by knights of level 250 or higher. It weighs 70.00 oz. This weapon is overcharged. Two handed.
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25Mace of Mayhem (overcharged) (25 points)
Mace of Mayhem (overcharged) (Atk:51, Def:32, club fighting +1, critical hit chance +20, critical hit damage +30). It can only be wielded properly by knights of level 250 or higher. It weighs 50.00 oz. This weapon is overcharged.
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25Hammer of Mayhem (overcharged) (25 points)
Hammer of Mayhem (overcharged) (Atk:54, Def:33, club fighting +1, critical hit chance +20, critical hit damage +30). It can only be wielded properly by knights of level 250 or higher. It weighs 70.00 oz. This weapon is overcharged. Two handed.
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25Bow of Mayhem (overcharged) (25 points)
Bow of Mayhem (overcharged) (Range:6, Atk+6, Hit%+6, distance fighting +1, critical hit chance +25, critical hit damage +30) . It can only be wielded properly by paladins of level 250 or higher. It weighs 55.00 oz. This weapon is overcharged.
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25Crossbow of Mayhem (overcharged) (25 points)
Crossbow of Mayhem (overcharged) (Range:5, Atk+6, Hit%+6, distance fighting +1, critical hit chance +25, critical hit damage +30) . It can only be wielded properly by paladins of level 250 or higher. It weighs 65.00 oz. This weapon is overcharged.
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25Wand of Mayhem overcharged) (25 points)
Wand of Mayhem (overcharged) (magic level +1, critical hit chance +20, critical hit damage +30). It can only be wielded properly by sorcerers of level 250 or higher. It weighs 35.00 oz. This weapon is overcharged.
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25Rod of Mayhem (overcharged) (25 points)
Rod of Mayhem (overcharged) (magic level +1, critical hit chance +20, critical hit damage +30). It can only be wielded properly by druids of level 250 or higher. It weighs 35.00 oz. This weapon is overcharged.
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25Blade of Remedy (overcharged) (25 points)
Blade of Remedy (Overcharged) (Atk: 51, Def: 35, sword fighting +1, hit points leech chance +35%, hit points leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 50.00 oz. This weapon is over charged.
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25Slayer of Remedy (overcharged) (25 points)
Slayer of Remedy (Overcharged) (Atk: 53, Def: 35, sword fighting +1, hit points leech chance +35%, hit points leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 70.00 oz. This weapon is over charged. Two handed.
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25Axe of Remedy (overcharged) (25 points)
Axe of Remedy (Overcharged) (Atk: 52, Def: 33, axe fighting +1, hit points leech chance +35%, hit points leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 50.00 oz. This weapon is over charged.
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25Chopper of Remedy (overcharged) (25 points)
Chopper of Remedy (Overcharged) (Atk: 53, Def: 35, axe fighting +1, hit points leech chance +35%, hit points leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 70.00 oz. This weapon is over charged. Two handed.
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25Mace of Remedy (overcharged) (25 points)
Mace of Remedy (Overcharged) (Atk: 51, Def: 32, club fighting +1, hit points leech chance +35%, hit points leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 50.00 oz. This weapon is over charged.
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25Hammer of Remedy (overcharged) (25 points)
Hammer of Remedy (Overcharged) (Atk: 54, Def: 33, club fighting +1, hit points leech chance +35%, hit points leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 70.00 oz. This weapon is over charged. Two handed.
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25Bow of Remedy (overcharged) (25 points)
Bow of Remedy (Overcharged) (Range: 6, Atk +6, Hit% +6, distance fighting +1, hit points leech chance +35%, hit points leech amount +9%). It can only be wielded properly by paladins of level 250 or higher. It weighs 55.00 oz. This weapon is over charged.
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25Crossbow of Remedy (overcharged) (25 points)
Crossbow of Remedy (Overcharged) (Range: 5, Atk +6, Hit% +6, distance fighting +1, hit points leech chance +35%, hit points leech amount +9%). It can only be wielded properly by paladins of level 250 or higher. It weighs 65.00 oz. This weapon is over charged.
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25Wand of Remedy (overcharged) (25 points)
Wand of Remedy (Overcharged) (magic level +1, hit points leech chance +35%, hit points leech amount +9%) It can only be wielded properly by sorcerer of level 250 or higher. It weighs 35.00 oz. This weapon is over charged.
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25Rod of Remedy (overcharged) (25 points)
Rod of Remedy (Overcharged) (magic level +1, hit points leech chance +35%, hit points leech amount +9%) It can only be wielded properly by druids of level 250 or higher. It weighs 35.00 oz. This weapon is over charged.
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25Blade of Carving (Overcharged) (25 points)
Blade of Carving (Overcharged) (Atk: 51, Def: 35, sword fighting +1, mana leech chance +30%, mana leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 50.00 oz. This weapon is over charged.
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25Slayer of Carving (Overcharged) (25 points)
Slayer of Carving (Overcharged) (Atk: 53, Def: 35, sword fighting +1, mana leech chance +30%, mana leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 70.00 oz. This weapon is over charged. Two handed.
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25Axe of Carving (Overcharged) (25 points)
Axe of Carving (Overcharged) (Atk: 52, Def: 33, axe fighting +1, mana leech chance +30%, mana leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 50.00 oz. This weapon is over charged.
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25Chopper of Carving (Overcharged) (25 points)
Chopper of Carving (Overcharged) (Atk: 53, Def: 35, axe fighting +1, mana leech chance +30%, mana leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 70.00 oz. This weapon is over charged. Two handed.
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25Mace of Carving (Overcharged) (25 points)
Mace of Carving (Overcharged) (Atk: 51, Def: 32, club fighting +1, mana leech chance +30%, mana leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 50.00 oz. This weapon is over charged.
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25Hammer of Carving (Overcharged) (25 points)
Hammer of Carving (Overcharged) (Atk: 54, Def: 33, club fighting +1, mana leech chance +30%, mana leech amount +9%). It can only be wielded properly by knights of level 250 or higher. It weighs 70.00 oz. This weapon is over charged. Two handed.
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25Bow of Carving (Overcharged) (25 points)
Bow of Carving (Overcharged) (Range: 6, Atk +6, Hit% +6, distance fighting +1, mana leech chance +30%, mana leech amount +9%). It can only be wielded properly by paladins of level 250 or higher. It weighs 55.00 oz. This weapon is over charged.
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25Crossbow of Carving (Overcharged) (25 points)
Crossbow of Carving (Overcharged) (Range: 5, Atk +6, Hit% +6, distance fighting +1, mana leech chance +30%, mana leech amount +9%). It can only be wielded properly by paladins of level 250 or higher. It weighs 65.00 oz. This weapon is over charged.
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25Wand of Carving (Overcharged) (25 points)
Wand of Carving (Overcharged) (magic level +1, mana leech chance +30%, mana leech amount +9%) It can only be wielded properly by sorcerer of level 250 or higher. It weighs 35.00 oz. This weapon is over charged.
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25Rod of Carving (Overcharged) (25 points)
Rod of Carving (Overcharged) (magic level +1, mana leech chance +30%, mana leech amount +9%) It can only be wielded properly by druids of level 250 or higher. It weighs 35.00 oz. This weapon is over charged.
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